Wednesday, July 31, 2013

"The SLS is draining away the lifeblood of the space program"

Looks like Orion/SLS will be an unmitigated disaster for spaceflight (both crewed and uncrewed) – sigh. At the current rate, a single (!) launch of an Orion capsule by an SLS launch vehicle will cost up to 14 billion (!) USD.

Instead of worrying of their "dependence" on Russian launch vehicles, the people in the US space industry should worry that they are being robbed blind by the major privateers private companies in the aerospace industry.

Monday, July 29, 2013

Top 5 Worst Movies Of All Times

Well, I lied in the title: These are the worst movies that I have seen. And there are certainly bad movies that I have not seen, which should be rightfully in this list.

#5
Alien vs. Predator (2004)

What a disappointment AvP was. Two Sci-Fi classics, that were thrown together into one movie – this had to end badly. I knew it was a mistake to watch it, but I had to make certain.

Let's never speak of that movie again.

#4
Wild Wild West (1999)

Now I knew one should not take this movie seriously, but it fell so much behind what it could have been, it makes me sad.

While certainly not the first Steampunk work, it was made in a time before Steampunk became more widely known (if not to say "mainstream"). And it had Will Smith in it. And Kevin Kline. It was directed by Barry Sonnenfeld, who brought us the wonderful Man in Black with Will Smith. Kenneth Branagh played the villian. And did I mention Will Smith?

Yet it failed. So hard.

A glimpse as to "Why?" can be found here. Such a wasted opportunity.

#3
Lost in Space (1998)

The Nostalgic Critic had some true words to say about it. The trailer for LiS was simply AWESOME. Gary Oldman played the villian. It stared William Hurt, Matt LeBlanc Joey from Friends, and Heather Graham. It had the Bullet Time special effect, which predates its use in the first Matrix movie. By right, it should have been an amazing Sci-Fi flick.

Yet it got lost in its plot. So sad.

#2
Prometheus (2012)

As with AvP above, it mixed two things that would have been awesome in their own right, but mixing them failed awfully. Exploring the "Ancient Aliens" and "Meet Your Maker" theme would have made for a great movie. Having an Alien prequel / tie-in would have been great. But by trying to tackle both, and achieved to do neither properly, this turned out to be an awful film.

And letting Ridley Scott direct is a gamble. That some of his films turned out the fantastic way they did – e.g. Blade Runner or Alien – is down to pure luck. That man can't direct, he is more of a good luck charm on the set of a movie he directs.

#1
New Rose Hotel (1998)

An Abel Ferrara movie. Based on a William Gibson story. Starring Christopher Walken and Willem Dafoe, who play "corporate extraction specialists, half headhunters, half kidnappers". What could possibly go wrong?

My theory as to why the film turned out as it did is as follows: Half way through filming, the entire crew is kidnapped by the Italian Mafia. Consequently the janitor finds the discarded reels of what was filmed so far, and he goes on to cut the film together. He sends this movie off to the distributor, but the distributor complains that the movie is only 60 minutes long. Insulted by this, the janitor adds angrily another 30 minutes at the end of the movie, simply adding alternative takes from scenes already in the first 60 minutes. The distributor is happy to have a 90 minutes Abel Ferrara movie starring Christopher Walken and Willem Dafoe, and promptly releases the movie.

I think, this is the most realistic reconstruction of how the movie NRH was made.

Honorable Mention
Traffic (2000)

What a awful propaganda flick.

Sunday, July 28, 2013

Ground Rules

Inspired by Mark and Steve:
  1. Try out things yourself. Play. Learn. Goof around. Be creative. Sometimes even try doing things that are commonly considered "wrong" or "stupid". It is the only way to gather first hand experience.
  2. Question other people, question "common wisdom" – but do consider what other people have to say. Take other people's experience and advise as a rough guide, but take it always with (at least) a grain of salt. Try to know where they come from, what might be right and what might be wrong with what they have to say.
  3. Do not make costly mistakes. Don't get hurt badly, don't ruin your health, don't ruin your finances, don't sink all your money in adventures that might turn out to be a huge mistake. If a mistake cripples your abilities to do things in the future, then it might be a good idea to know what could turn out to be a mistake (and know it before you do something that might result in a mistake) – and what you should therefore not attempt.
  4. But do make mistakes. Don't be ashamed to make mistakes. Learn from them. Be proud of things you learned from mistakes. It is the hardest thing thing to admit learning from own mistakes. Nobody knows everything from day one, and people who pretend to be know-it-alls and never-made-mistakes are charlatans.
  5. Move on to the "next level", don't stand still. In some video games, the next level is always a bit harder, the game gets slowly and progressively harder. As you learn, as your experience grows, as your capabilities grow, your "level" will grow. Enjoy it!
  6. Sometimes, try the impossible – but only if you know that the consequences will not hurt you badly. Try to measure the weight of the world!
  7. Do something completely different once in a while. Act out of character. Maybe do something you think you don't "like", or think is "stupid", or "not for you", or "way out of your league", but have not actually tried yourself (or not tried in a long time).
  8. Do reinvent the wheel. Do not reinvent the wheel. It depends. It can be fun to reinvent the wheel (Go ahead, grind your own mirrors for your own astronomical telescope! Build your own Schiefspiegler!). Sometimes it is more prudent to not reinvent the wheel, and simply use what has been build by others (in order to focus on something you want to achieve with it, like astronomical observation).
  9. Get to know your interests, your needs and your capabilities. Get to know those of other people. Because there are differences, and there are commonalities. Know where your interests bias you – or where other people's interests biases them.
  10. Make your own rules, from your own experience.
  11. Don't listen to rules.

Turn Down Those Knobs

Classic Steve McIntyre blog-post, well worth reading in its entirety:
… all the GCMs that underperform the Callendar formula run too hot. It seems evident to me (and I do not claim that this observation is original) that the range of IPCC models do not fully sample the range of physically possible or even plausible GCMs at lower sensitivities. Perhaps it’s time that the climate community turned down some of the tuning knobs.

Monday, July 15, 2013

Cheap Astronomy – DIY Tools And Materials

When doing Cheap Astronomy, one needs to modify cheaply bought astronomical equipment – there is no way round. So one needs tools and materials to fix all the shortcomings. Inspired by this Tested.com's podcast and their very excellent list, I thought I put together my own list.

Most of the stuff is not specific to DIY Cheap Astronomy, but instead can be used for other DIY projects you might want to make.

Missing is an extensive material section – like plastic piping, aluminium profiles, wood, and so on. For such material, go to your local hardware stores and see what they have. Especially wood is easy to work with and I can recommend trying out doing some things in wood. I hope I will add a post about materials in the future.

Also missing is an electronics section (soldering iron, wires) – that would be another post for itself.

First of all: you do not need all of this.
You have what you have, so don't buy stuff (unless you absolutely have to) and instead try to do things with what you already have.

But if you see one or the other thing from this list for an affordable price, then by all means get them. In some things I would maybe invest a little bit more (e.g. a good ratchet wrench with sockets), other things I buy as cheap as I can get (e.g. a metal hammer or a set of metal files).

Then when you need a saw, you can get by with only one metal saw – you don't need a hand saw and a jigjaw and a circular saw and an angle grinder. The same goes for hammers – one metal hammer should get you going.

BTW: The versions for working with metal (e.g. metal drill bits or metal saws) are usually fine for working with plastic or wood.

Work area:
What I found helpful is having two working surfaces: One wood bench for "dirty" work (e.g. drilling, grinding) that can be in the basement, garage or somesuch – or even outside! A small bench can suffice for this. And the other work area is then one table for "clean" work, which can be your normal "office" desk or even a kitchen table.

If you have only one work area, then put your vacuum cleaner nearby whatever you do (e.g. grinding, drilling), tape down the hose if necessary and suck away all the dust and slivers before they settle on every nearby surface. But be careful not to use your vacuum cleaner for hot stuff (e.g. when grinding or drilling metal with high speeds)!

Staying organized:
  • Get sorting boxes! And get as many as you can afford. Usually quite expensive, so look around and if you see cheap sorting boxes, then get them!
  • Drawer units are highly recommendable. Look around for what size(s) suit your needs best.
  • Find a place for every bit, where you can easily get things, and can easily put them away again. E.g. keep the drill stand in the shelf, the drill bits in the top drawer, the files and hammers in the drawer below, the ratchet wrench below that, and so on.
Occupational safety and health:
  • Get safety goggles to protect your eyes while using powertools. Get some goggles with good ventilation, and maybe some from the "anti-fog" variety.
  • Get earplugs or acoustic earmuffs to protect your hearing while using powertools.
  • Get a small fire extinguisher for every room you work with powertools like drills or grinders.
Dark out for astronomy:
  • Matte black paint
  • Black flocking material
Getting things right:
  • Tape measure
  • Calipers
  • Steal ruler

Tools for screwing around:
  • A set of metric combination wrenches (or open-ended wrenches): With at least sizes 7mm, 10mm, 13mm and 17mm.
  • A 1/4" ratchet wrench and metric sockets: You need the sizes from above, plus possibly other sizes.
  • A set of slot/cross screwdrivers or bits (or both): Usually Phillips #1/#2, Pozidriv #1/#2, flat head #1/#2, maybe smaller/larger sizes as well.
  • A set of allen wrenches or bits (or both) for metric hex keys: You possibly need all sizes from small to large (2mm, 2.5mm, 3mm, 3.5mm, 4mm, 5mm, 5.5mm, 6mm, 7mm, 8mm and 10mm)
  • Maybe some hexalobular socket ("Torx") tools as well
  • A good pop-riveter with rivets is nice. (Get one that can handle M3/M4/M5/M6 threaded rivets!)
Bolts and nuts:
  • Metric M3, M4, M5, M6 and possibly M8: Bolts, nuts, flat washers, star washers, threaded rods and other such things.
It is difficult to say what you will need, and how many. At first, buy only what you need, and maybe a little bit more than you need. E.g. if you need four M4 nuts, then buy maybe six or eight – but if you can spend a little bit on top of that and get a set of say 20 M4 bolts and 20 M4 nuts, then get it! If you continue working like this then over time you will build up a collection of bolts and nuts. And by that time you usually get a feeling for what you need.

Tools for drilling, cutting, grinding and hammering:
  • A drill
  • A matching drill stand is helpful (to create a small drill press)
  • A "small" machine vise
  • A bench vise can be helpful
  • Utility knives (e.g. "X-Acto")
  • A set of metal files (I find that I need these four: normal sized hand file, normal sized half-round file, small&fine hand file, and small&fine half-round file)
  • Metal hammer (small and large)
  • Possibly a plastic mallet
  • Some metal saws
  • A jigsaw with blades for metal
  • A angle grinder can be helpful (a small one with an thin disc will suffice). 
  • If you combine the angle grinder with a stand for cutting, then this will create a simple chopsaw.
  • A proper electric hacksaw/chopsaw (like the one pictured here and here and here) is helpful if you want to cut down the tubes of OTA (and want to make sure to cut at an right angle).
Bits and pieces:
  • Metric metal drill bits: I once bought a set of (cheap) drills from 1.0mm to 6.0mm in 1/10 mm increments – this is pure heaven. But what you have is OK (you can even get far with drill bits in imperial sizes).
  • Metric threading tools: A tap wrench with a set of metric taps (M3, M4, M5, M6 and M8 should suffice, but you will need some matching 2.5mm, 3.3mm, 4.2mm 5mm and 6.8mm metal drill bits as well!). And maybe a die wrench and M3 to M8 dies as well (usually comes in a tap&die set anyway).
  • Imperial threading tools: A 1/4"-20 UNC tap and a 3/8"-16 UNC tap can be helpful (the two sizes used for photo-tripods, cameras and so on).
Chemicals:
  • A little bit petrol or diesel fuel: E.g. for getting rid of grease (like in mounts).
  • Maybe an dedicated degreaser.
  • Paint thinner: Good for cleaning and preparing things you want to paint.
  • Some grease: Preferably non-sticky and non-runny, like e.g. lithium grease. But Vaseline or any other brand of petroleum jelly will usually do fine as grease.
  • Alcohol, specifically pure isopropyl alcohol: For cleaning optics
  • Orange oil based solvent: E.g. for removing residues from sticky tapes or adhesive label.
Some of these things are bad for health and environment: Store the stuff safely. Keep the room ventilated where you use that stuff and avoid extended exposure. Use only what you need, don't waste it, and don't put it in the sewer or in the ground.

Sticky business (glue, tape):
  • Electrical tape
  • Duct tape
  • Doublestick tape
  • Foam doublestick tape
  • A fast 2-component glue (e.g. 5 minutes / 20 minutes) is helpful.
  • A slow but hard 2-component glue is helpful.
  • Contact cement is helpful.
  • Hot glue (with matching pistol) can be helpful
  • Cyanoacrylate (e.g. "Super Glue") can be helpful. But keep this stuff as far away from optics as you can! It will deposit a ugly and hard residue on any nearby surfaces.
  • Maybe get some thread-locking fluid as well.
Learn to use each glue properly, and learn what is the right glue for the right job – it really pays off.

This will have to suffice for now. I am sure I have forgotten some things, but I will add them later, I swear!

Sunday, July 14, 2013

When Red-Shifted Photons Loose Energy, Where Does It Go?

I wonder:
If photons get red shifted (and hence become less energetic) due to the expansion of the universe, does the lost energy from the photons get “added to space”?
Not that I expect an answer on such an old post…

[Update] I see, the answer is complicated…

Tuesday, July 9, 2013

What Is Cheap Astronomy?

I think I owe (the few readers who stumble here by accident) an definition of what I consider "Cheap Astronomy":

For me, Cheap Astronomy is not about getting the cheapest astronomical gear, nor the worst! (So it is not "Bad Astronomy"). But instead it is for me trying to maximise the astronomy one can do "on the cheap", it is astronomy with an limited budget.

And as I am new to astronomy, I will try to write from the perspective of a newbie (who has some limited experience with optical gear).